

“When Figma first launched at the end of 2016, the industry wasn’t ready for a ‘file-less’ design process and we had a lot of detractors. While in the past UI tools have been fighting a feature parity battle, each trying to become the one-stop shop for design, prototyping, and feedback, in 2019 the tools leapfrogging the competition are the ones offering accessible collaboration in real time. It will take time for designers to fully accept the idea of a file-less design workflow.

If a prototype is finished but isn’t shared with the team - does it really exist? Collaboration, baked in The main reason we design something is to be able to share it with our business stakeholders, product managers, developers, and users. Documents are more a constraint of a pre-cloud world,” explains Kevin Kwok in his essay The Arc of Collaboration. “In a pure cloud world, this atomic unit of documents seems increasingly archaic. In that sense, owning design files is an outdated concept. The product of our work as designers is not the mockup we hand off at the end of our workday it’s every decision we made with the team and how we influenced the organization at large. This year was no different, except for one thing: instead of focusing on novelty features, design tools are shifting their focus towards better collaboration. Let’s be honest: every year there is a new list of tools that designers struggle to keep up with.

The output of our work is not a design file
